Status: Pre-Production
Role: Solo Developer
Thunder Highway represents the ultimate cross-section of my interests: historical realism, cinematic excess, and brooding sci-fi narratives. With Cold War tensions as the ultimate backdrop, the game is set in a supercharged alternate history, where carrier technology and nuclear power have driven the South China Sea to the brink of World War 3 – when suddenly kaiju attack! The player takes command of a squadron of ace pilots who face the emerging kaiju threat, while fending off incursions by their Soviet adversaries. Explore across the regional islands on the hunt for the elusive kaiju, building up your team and armament by defeating the enemies both above and below the waves!
What began as a Unity prototype years ago has evolved into a new iteration on Unreal Engine 5. After spending years building my abilities in development at AAA studios, I now have the capabilities to make my original vision a reality. (Have a look at my early prototype below to see the progress between then and now!)
